Monday, April 14, 2014






Some of the characters I did for the Deadpool game. As you can see in the left image, in Rogue's case the 3d character followed pretty accurately the concept. Next one is Domino and in her case I think the 3d artist did an outstanding job. Especially taking in account the short development cycle this project had.








Saturday, April 12, 2014

Since this blog is dedicated mainly to old professional work or personal stuff, I will post a trailer from a few years back (2010, I think). It is made by Blur Studio with my storyboards. I remember we worked internally over a couple of weeks exploring different ideas and I only had a day and a half to put together the final version, so it was pretty rough. But it worked and the guys from Blur, being amazing as they are, got it down like nobody's business.

Thursday, April 3, 2014

Titan character

Found one from the time I was working on Fall of Cybertron game. It's a boss character, robot, obviously. Normally when I'm done working on a project, the saturation and "negative Gs" prevent me from posting anything, or even look at it for a while. Consequently, this character design never saw the light (aside from maybe some press release).


Tuesday, April 1, 2014

Female character

Another one from the past.






Nightcrawler

Aaaaand, yes, more old stuff.


More old stuff.


Character design

And since I am going thru old stuff, here is a fps game female character design. From looong, long time ago. I touched it up recently but, design wise I kept very much to the old concept. I remember the team responded positively to the cocky pose.